Cut the silk. Float the fallen star home.

Cut the silk. Float the fallen star home.
swipe to cut silk · R retry · M map
A rope-cutting physics puzzler with gravity flipped on its head. A baby star fell out of the sky, and it is buoyant — spider-silk tethers are all that hold it down. Every swipe cuts silk and lets Nova float upward toward the constellation slot it fell from: swings arc up instead of down, slack becomes tension, and the last cut is a launch. Twenty-five hand-built levels across five chapters — meadow dusk, city rooftops, above the clouds, comet alley, dawn's doorstep — layer in gust fans on a rhythm, puff clouds that bounce softly, moon shards that bend the path like magnets, drifting ride-bubbles you pop with a swipe, silk anchors that slide on rails, looping comets, patrolling crows, and brambles that pop. Three sleeping baby stars per level are the heart of it: brush them awake and they trail Nova all the way home. Nova blinks, grins, watches where it's going, and panics near crows. Progress and rescues persist to your account.
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