Overview
The Immortal is an isometric action-adventure game originally created by Will Harvey and released by Electronic Arts in 1990 for the Apple IIGS. It was soon ported to the Amiga, Atari ST, DOS, Nintendo Entertainment System, and Genesis. A wizard is attempting to find his mentor in a large and dangerous labyrinth. It has a high degree of graphic violence. In 2020, the NES port was re-released on the Nintendo Switch Online service, while the Genesis port was re-released on the Piko Collection Collection 1 cartridge for the Evercade.
Plot
The wizard Mordamir calls for help from deep below the labyrinth, attempting to communicate with a man named Dunric. The player, an elderly wizard, instead discovers the message and takes on the quest to rescue Mordamir–his mentor and master. While descending the levels of the labyrinth, a race of Goblins and trolls at war are encountered, and the goblins allies with the player after sparing their king. The player also encounters many other hostile creatures within the labyrinth, including invisible Shades, Will-o'-the-wisp, flesh-eating slime, flying lizards, giant man-eating worms, a giant spider and a water Norlac. The player is assisted along the way by the warrior Ulindor, Mordamir's servant and body guard. As well as a mysterious merchant selling helpful potions and magical items.
Throughout the journey, the player sleeps on straw beds placed throughout the labyrinth, where dreams reveal an ancient civilization of peaceful dragons that once lived in the dungeon labyrinth below. Visions are also seen of the walled-off ancient city of Erinoch, with its abundant fountains of youth and eternally young inhabitants. The dragons governed the city's source of fountain water from below, but the rulers of Erinoch planned a siege against the dragons for control of the enchanted water. Mordamir presented to the city's counsel a weapon he created to kill all the dragons but was unable to use it for a reason unknown.
As the player nears the bottom of the labyrinth, he finds the trapped and dying Dunric, who explains Mordamir was never a prisoner, but instead kidnapped his daughter to lure him into the labyrinth as a trap. In a dream vision it is revealed the entire race of dragons were wiped out by the city's army in a fierce battle, except for one that escaped the dungeon labyrinth and returned to the destroy the city and all its inhabitants.
From Wikipedia (CC BY-SA 4.0).