Overview
Splendor is a multiplayer card-based board game, designed by Marc André and illustrated by Pascal Quidault. It was published in 2014 by Space Cowboys, Asmodee. Players are gem merchants of the Renaissance, developing gem mines, transportation, and shops to accumulate prestige points. Splendor received positive reviews and received numerous awards, including winner of Golden Geek Best Family Board Game, and nominated for the Spiel des Jahres Game of the Year in 2014. The game also received a mobile application and an expansion released in 2017.
Gameplay
Splendor is an engine-building and resource management game in which two to four players compete to collect the most prestige points. The game has the following components:
40 gem tokens - seven each of emerald, sapphire, ruby, diamond, onyx, and five gold (wild). These are represented by poker-style chips.
90 development cards
10 noble tiles
Each development card falls into one of three levels (•, ••, •••) indicating the difficulty to purchase that card.
From Wikipedia (CC BY-SA 4.0).