Overview
seaQuest DSV is an action/strategy video game depiction of the seaQuest DSV television series for developed by Sculptured Software. A Super Nintendo Entertainment System version was published in 1994 and a Sega Genesis port in 1995. The player captains the submarine seaQuest DSV 4600 to carry out a series of missions in a scrolling, underwater environment.
The seaQuest DSV game for the Game Boy is completely different from the console versions.
Gameplay
The game is divided into two parts; one in which the player controls the seaQuest in an isometric perspective overworld and is able to buy equipment and weapons and travel the ocean quadrant, and scrolling shooter style missions in which the player must achieve various objectives using a complement of mini-subs, robots, and a trained dolphin wearing an aqua-lung. Some of the missions are simplistic and require the player to make use of only one of the seaQuest's vessels; others have the player make use of several of them in succession. For example, there is a mission in the first ocean quadrants where the player must rescue the crew of an exploration vessel trapped in a caved-in underwater cave, and has to use armed subs to clear several cave-ins before they can bring in the only mini-sub that is equipped to rescue personnel from other subs. The missions also typically involve combat between the player's mini-subs and the units of pirates, eco-terrorists, and other foes, but also more often than not require the player to perform some sort of non-combat task such as the aforementioned rescue operation.
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