Overview
Monster House is a third-person shooter survival horror video game developed by Artificial Mind and Movement and published by THQ. The game is based on the 2006 animated film of the same name. The game was met with mixed reception.
Gameplay
The game picks up from the part of the film where D.J., Chowder and Jenny escape out of a police car, only to be eaten by the house. The three are separated, and while looking for each other, are attacked by enemies constructed out of the building's interior architecture.
Obstacles include pipes that can block doors or pathways to keep the player on track, tentacle-like pipes that can harm the player, trees that can try to grab the player, objects that can fly at the player, spotlights from windows that can awaken monsters to attack the player if they're caught, and giant pipe monsters that can suck up the player. The game has about nine chapters that each tell the story from each of the characters' perspective. Bathrooms serve as save points throughout the game and are the safest parts of the house. Players can attack enemies and bosses using their water guns or by counterattacking. Each character also has a special ability that they can use to combat monsters: D.J. can stun enemies with his camera, Jenny can attack enemies and destroy padlocks with her slingshot and Chowder can attack enemies with water balloons. Boxes containing ammo for the secondary attacks can also be used for refill. Additionally, food found around the house can restore health and tokens allow the player to play the game "Thou Art Dead".
Plot
At the beginning, just like in the movie, DJ, Chowder and Jenny are pulled into the home, in the police car. After that, they give a jump to avoid being eaten by the house while the police car is thrown down into the stomach.
From Wikipedia (CC BY-SA 4.0).