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“Damn it, how will I ever get out of this labyrinth?”
“A labyrinth of symbols… An invisible labyrinth of time.”
“There's no need to build a labyrinth when the entire universe is one.”
“I wanted to create a labyrinth which would somehow help to prevent a compositional idea from establishing itself all too quickly. I had the idea of working on all the walls pretty well at the same time,as if they were one large painting completely surrounding me. By constantly wandering in the labyrinth I sought to realise a form of “de-composition””
“I have designed my style pantomimes as white ink drawings on black backgrounds, so that man’s destiny appears as a thread lost in an endless labyrinth... I have tried to shed some gleams of light on the shadow of man startled by his anguish.”
“This is one of the two great labyrinths into which human minds are drawn: the question of free will versus predestination.”
Quotes via Wikiquote (CC BY-SA), each with its original source.
Maze is a Patience game using a deck of 52 playing cards. Despite the similarity in name, this game is different from the solitaire game of Labyrinth, and is more similar to the solitaire game of Gaps.
Not who you're looking for? Others named Maze: complex branching network designed as a puzzle or structure · 2002 single by Kumi Koda · family name · unincorporated community in Juniata County, Pennsylvania
In the Arcade
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