Overview
Mary Shelley's Frankenstein is a 1995 pinball machine released by Sega Pinball. It is based in the film of the same name.
Layout
The game uses three full-size flippers, two of which are at the bottom in the normal position while the third is located farther up the table. Other features include two regular-size triangular slingshots at the bottom of the table, along with an 'alive' kickback ball save at the left outlane. There are no under-the-playfield tunnels, however, but the game features two scoops; the Geneva scoop (lower) and the Sarcophagus scoop (upper).
Four pop-bumpers can be found on the left side of the table, near an 'Ice-cave'; a small hole which, when targeted, will give the player a random bonus as well as relighting the alive kickback (if, already, unlit). There is a ramp at the back of the table which feeds the left inlane. Next to that, there is the "North Pole" VUK (Vertical up Kicker) which kicks up into a ramp that feeds the right inlane. The toy in this game is a model of Frankenstein's monster which, during 'Creature Multiball', will throw a ball down onto the playfield.
Gameplay
The purpose of Mary Shelley's Frankenstein pinball is to finish eight scenes indicated in a circular pattern on the playfield in order to engage a 6-ball multiball wizard mode after finishing all other modes:
Frankenstein Millions: Shoot all 12 FRANKENSTEIN letters within 30 seconds.
Stoning: Shoot a total of around 50-60 switches to collect a CREATION letter.
Creature Feature: The player has 30 seconds to spell CREATURE by shooting the ramp eight times.
Lynch Justine: Shoot the Left Lane for 3 consecutive hurry-ups.
North Pole: Shoot the North Pole VUK for a hurry-up starting at 90M.
Light Extra Ball: Extra ball is lit at the North Pole.
Voltage Mode: Shoot the ramp for 20M, then the North Pole for 30M, then the Ice Cave for 40M, then the Left Lane for 50M.
Graveyard: Make a monster by collecting two arms, two legs, a torso, and a head from the various holes.
From Wikipedia (CC BY-SA 4.0).