Overview
Jax is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Introduced in Mortal Kombat II (1993) as the leader of a Special Forces unit, he became a mainstay of the series, including as the protagonist of the action-adventure spin-off Mortal Kombat: Special Forces (2000). The character is distinguished by his metal bionic arms, which he first received in Mortal Kombat 3 (1995), and his abilities are based around his upper-body strength.
In the games, Jax is first depicted as the commanding officer of Special Forces operative Sonya Blade and subsequently becomes one of the warriors defending Earthrealm from various threats. He is also depicted as a primary hero in various related media, including the 1996 animated series Mortal Kombat: Defenders of the Realm, the 1997 film Mortal Kombat Annihilation, and the 2011 web series Mortal Kombat: Legacy. Reception to the character has been generally positive for his appearance and special moves.
Character design and gameplay
Jax was originally named "Kurtis Stryker," and was to be in the roster of the inaugural 1992 first game of the franchise while possessing the storyline of pursuing Kano and his entrapment on Shang Tsung's island. The character was ultimately postponed upon the developers' realization that there were no female fighters in the game, which resulted in Sonya Blade taking his place instead and inheriting much of his originally intended storyline. Stryker was officially added into Mortal Kombat II, where he was the first character made for the game, but renamed "Jax" during the development process.
Played by bodybuilder John Parrish, Jax was originally conceived for the game as a kickboxer dressed in shorts and a headband, but this concept was nixed due to potential similarities to Street Fighter's boxer character Balrog. Jax was then outfitted in a yellow gi with metal forearms that clanged upon impact. Digitized game footage of the character in the costume was shot over two days, during which Parrish accidentally split the pants. The design was aborted thereafter by the developers as they felt the character did not look big enough, so Parrish was called back by Midway several months later for a re-shoot, for which he went shirtless with simple black tights. For Mortal Kombat 3, he had Jax's bionic implants painted onto his arms, a process that took six hours.
From Wikipedia (CC BY-SA 4.0).