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Glitch was a browser-based massively multiplayer online game created by Tiny Speck (which would later publish Slack and be renamed Slack Technologies). The game was developed under the leadership of Stewart Butterfield. Glitch was officially launched on September 27, 2011, but reverted to beta status on November 30, 2011, citing accessibility and depth issues. Glitch was officially shut down on December 9, 2012.
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