Overview
Earthworm Jim, also known as Earthworm Jim PSP, was a planned entry in the Earthworm Jim series of video games, intended for release on the PlayStation Portable. Initially thought to be a remake of the original Earthworm Jim, it was later revealed that it would contain mostly original content. The game was reported to reunite some of the developers who had worked on the acclaimed Earthworm Jim and Earthworm Jim 2 but been absent during production of the more poorly received Earthworm Jim 3D and Earthworm Jim: Menace 2 the Galaxy. Although said to be 80% complete in August 2006 and slated for an early 2007 release date, the game was ultimately cancelled in mid-2007.
Development
Rumors of an Earthworm Jim game started in 2006. It was originally believed to be a remake of the original Earthworm Jim due to footage of Jim in a level very reminiscent of the "New Junk City" level from the first game. The game was formally announced at E3 2006 by Atari, who had obtained the rights to the franchise. However, the game was reported to still be made by members of the original two titles, Earthworm Jim and Earthworm Jim 2, including Shiny Entertainment founder Dave Perry, Doug TenNapel, Nick Bruty, and Tommy Tallarico. The developers later announced that the game would be mostly new content, with elements of the earlier games included. Past characters to return in the game included Princess What's Her Name and Peter Puppy.
By August 2006, the game was reportedly at 80% complete, and many video game journalists had hands-on playable builds of the game, such as GameSpot, GamesRadar, and IGN. It was scheduled for an early 2007 release.
Gameplay
The game was to retain the gameplay of the original two titles, playing as a 2D sidescrolling platformer with elements of a run and gun, but now with 3D computer graphics. It would be two-dimensional gameplay with three-dimensional graphics, much in the vein of Sonic Rivals or Klonoa: Door to Phantomile. Similar to the original two games, the gameplay consisted of maneuvering Jim through levels through running and jumping, and defeating enemies with a machine gun, and by using his head as a whip.
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