Overview
Crash Bandicoot is the title character and main protagonist of the Crash Bandicoot series. Introduced in the 1996 video game Crash Bandicoot, Crash is a mutant eastern barred bandicoot who was genetically enhanced by the series' main antagonist Doctor Neo Cortex and soon escaped from Cortex's castle after a failed experiment in the "Cortex Vortex". Throughout the series, Crash acts as the opposition against Cortex and his schemes for world domination. While Crash has a number of offensive maneuvers at his disposal, his most distinctive technique is one in which he spins like a tornado at high speeds and knocks away almost anything that he strikes.
Crash was created by Andy Gavin and Jason Rubin, and was originally designed by Charles Zembillas. Crash was intended to be a mascot character for Sony to use to compete against Nintendo's Mario and Sega's Sonic the Hedgehog. Before Crash was given his name (which stems from the visceral reaction to the character's destruction of boxes), he was referred to as "Willie the Wombat" for much of the duration of the first game's production. Crash has drawn comparisons to mascots such as Mario and Sonic the Hedgehog by reviewers. His animations have been praised, while his voice has faced criticism. He has been redesigned several times throughout many games, which have drawn mixed reactions.
Concept and creation
One of the main reasons Naughty Dog chose to develop Crash Bandicoot (at the time jokingly codenamed "Sonic's Ass Game") for the Sony PlayStation was Sony's lack of an existing mascot character that could compete with Sega's Sonic the Hedgehog and Nintendo's Mario. By this time video game mascots were seen as increasingly unimportant, since they were overshadowed by cross-licensing and the aging games market meant most gamers were too old to find mascots appealing, but Sony were nonetheless interested in covering all bases. Naughty Dog desired to do what Sega and Warner Bros. did with the hedgehog (Sonic) and the Tasmanian devil (Taz) respectively and incorporate an animal that was "cute, real, and no one really knew about". The team purchased a field guide on Tasmanian mammals and selected the wombat, potoroo and bandicoot as options. Andy Gavin and Jason Rubin went with "Willie the Wombat" as a temporary name for the starring character of the game. The name was never meant to be final, due both to the name sounding "too dorky" and to the existence of a non-video game property of the same name.
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