Overview
Carmen Sandiego (sometimes referred to as Where in the World Is Carmen Sandiego?) is a media franchise based on a series of computer video games created by the American software company Broderbund. While the original 1985 Where in the World Is Carmen Sandiego? video game was classified as a "mystery exploration" series by creators and the media, the series would later be deemed edutainment when the games became unexpectedly popular in classrooms. The franchise centers around the fictional thieving villain of the same name, who is the ringleader of the criminal organization V.I.L.E.; the protagonists (most often including the in-game character controlled by the computer user) are agents of the ACME Detective Agency who try to thwart the crooks' plans to steal treasures from around the world, while the later ultimate goal is to capture Carmen Sandiego herself.
The franchise primarily focuses on teaching children geography, but has also branched out into history, mathematics, language arts, and other subjects. An attempt was made to create a series of state-specific games in the 1980s, but the only prototype to be completed was in North Dakota. Beginning in 1988, Carmen Sandiego Days became popular across American public schools. In the 1990s, the franchise extended into three television shows, books and comics, board games, a concert series, two planetarium shows, and two music albums. By 1996, the Carmen Sandiego character and game concept had been licensed to over 20 companies including HarperCollins, University Games, Great American Puzzle Factory, DIC Entertainment, WGBH/WQED, Micro Games of America, Publications International and Troll Associates. Towards the turn of the 21st century, the Carmen Sandiego property passed through a series of five corporate hands: Broderbund (1985-1997), The Learning Company (1998), Mattel (1999), The Gores Group (2000), and Riverdeep (2001–present). Subsequent acquisitions and mergers of Riverdeep (licensed to Encore) led to the franchise currently being in the possession of Houghton Mifflin Harcourt. For the next 15 years, the series would become mostly dormant despite a few licensed games. In 2017, soon after Netflix commissioned an animated show based on the property, HMH hired Brandginuity to reboot Carmen Sandiego through a licensing program built around the show and the franchise as a whole including toys, games, and apparel.
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