Overview
Capture the flag (CTF) is a traditional outdoor sport where two or more teams each have a flag (or other markers) and the objective is to capture the other team's flag, located at the team's "base" (or hidden or even buried somewhere in the territory), and bring it safely back to their own base. Enemy players can be "tagged" by players when out of their home territory and, depending on the rules, they may be out of the game, become members of the opposite team, be sent back to their own territory, be frozen in place, or be sent to "jail" until freed by a member of their own team.
Overview
Capture the Flag requires a playing field. In both indoor and outdoor versions, the field is divided into two clearly designated halves, known as territories. Players form two teams, one for each territory. Each side has a "flag", which is most often a piece of fabric, but can be any object small enough to be easily carried by a person (night time games might use flashlights, glowsticks or lanterns as the "flags"). Sometimes teams wear dark colors at night to make it more difficult for their opponents to see them.
The objective of the game is for players to venture into the opposing team's territory, grab the flag, and return with it to their territory without being tagged. The flag is defended mainly by tagging opposing players who attempt to take it. Within their territory players are "safe", meaning that they cannot be tagged by opposing players. Once they cross into the opposing team's territory they are vulnerable to tagging.
Rules for Capture the Flag appear in 1860 in the German gymnastic manual Lehr- und Handbuch der deutschen Turnkunst by Wilhelm Lübeck under the name Fahnenbarlauf. In the 19th century, Capture the Flag was not considered a distinct game, but a variation of the European game "Barlaufen" (Barlauf mit Fahnenraub), played in France and Germany.
From Wikipedia (CC BY-SA 4.0).