Overview
UNIGINE is a proprietary cross-platform game engine developed by UNIGINE Company used in simulators, virtual reality systems, serious games and visualization. It supports OpenGL 4, Vulkan and DirectX 12.
UNIGINE Engine is a core technology for a lineup of benchmarks (CPU, GPU, power supply, cooling system), which are used by overclockers and technical media such as Tom's Hardware, Linus Tech Tips, PC Gamer, and JayzTwoCents. UNIGINE benchmarks are also included as part of the Phoronix Test Suite for benchmarking purposes on Linux and other systems.
UNIGINE 1
The first public release was the 0.3 version on May 4, 2005.
Platforms
UNIGINE 1 supported Microsoft Windows, Linux, OS X, PlayStation 3, Android, and iOS. Experimental support for WebGL existed but was not included into the official SDK. UNIGINE 1 supported DirectX 9, DirectX 10, DirectX 11, OpenGL, OpenGL ES and PlayStation 3, while initial versions (v0.3x) only supported OpenGL.
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