Overview
Bionicle (also known as Bionicle: The Game) is a 2003 platform video game developed by Argonaut Games and published by Electronic Arts and Lego Interactive for GameCube, PlayStation 2, Xbox, and Microsoft Windows. A port was released for Mac OS X, and a version was also developed for the Game Boy Advance. In the home console version, the player controls the Toa, elementally-powered warriors, as they traverse through levels; some levels are 3D platformers, while others utilize mechanics like snowboarding or lava surfing. The game's story, which takes creative liberties with the official Bionicle story, follows the Toa as they defend the island of Mata Nui from the return of the evil Makuta and his minions.
Bionicle received mixed to negative reviews from critics, who disliked its short length and camera angles. Some gameplay elements, like the elemental absorption mechanic, were viewed more favorably. Bionicle sold poorly upon its release, resulting in Argonaut not receiving any licensing royalties; the company would dissolve in August 2006. A tech demo for a sequel, tentatively titled Bionicle: City of Legends, was leaked online in 2012.
Gameplay and plot
Bionicle is a 3D platform game. The game's levels vary between normal platforming levels and levels that use mechanics like snowboarding or lava surfing. Lightstones are scattered throughout each level, and collecting them unlocks bonus content. Captive Matoran characters are located in some levels, and finding them is necessary to solve puzzles. Each Toa character can attack using elemental energy; the attacks automatically target enemies. By timing attacks correctly, the player can launch a multi-bolt attack. Elemental energy depletes after each use. In order to replenish their supply, the player can shield and absorb attacks from enemies or draw in energy directly from the environment. When drawing from the environment, the player is vulnerable to attack. Elemental energy can also be resupplied by finding masks – called Kanohi – of elemental energy.
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