Overview
And Yet It Moves is a puzzle-platform game developed by independent developer Broken Rules. The game was released for Microsoft Windows, Mac OS X, and Linux on April 2, 2009, and for Wii as a WiiWare title in August 2010. And Yet It Moves was originally designed as a computer science project at the Vienna University of Technology in 2007. When the original prototype won or was nominated for awards at various independent game festivals, the team decided to create a full version of the game.
And Yet It Moves focuses on moving the player character through a series of hazardous environments. The player possesses the ability to freely rotate the entire game world, transforming walls into floors and vice versa. The game's levels and puzzles are designed around this concept. The game features paper-collage-styled visuals designed by Jan Hackl and a beatboxing soundtrack performed by Christoph Binder.
The game received positive reviews, with many critics applauding the gameplay and the visuals. And Yet It Moves was also released as part of the third Humble Indie Bundle.
Gameplay
And Yet It Moves is a single-player puzzle-platform game set in a world stylized to resemble a paper collage, where background elements and characters consist of ripped paper. The nameless player character, who appears as a cutout pencil line-drawing on white paper, is directed through a series of levels by running and jumping across the obstacles and avoiding hazards. The player possesses the ability to "spin" the entire game world in 90 or 180 degree increments at any time. Because the rotation is instantaneous and gravity will always point "downward" relative to the game screen, spinning the world has physical consequences on the player character and on the environment: walls that are too steep to climb become flat, walkable surfaces, and objects may move or react to the change in gravity. All objects retain their momentum relative to their frame of reference.
From Wikipedia (CC BY-SA 4.0).